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Advancements in Reward-Conditioned Reinforcement Learning

Introducing BR-RCRL to improve high reward learning and out-of-distribution performance.

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Reward-conditioned Reinforcement Learning (RCRL) has gained popularity recently because it is simple to use and flexible. This method is designed to help agents learn the best ways to achieve high rewards in various tasks. However, there are still significant weaknesses in current RCRL methods. Two major problems often arise: one is making sure the system works well even when the expected rewards are very high, and the other is avoiding situations where the system tries to predict rewards that it has little experience with, which can lead to it making mistakes.

In response to these challenges, we propose a new approach called Bayesian Reparameterized RCRL (BR-RCRL). This method builds on ideas from Bayes' theorem, which is a way to update our beliefs based on new evidence. Our approach aims to improve how RCRL systems handle high reward situations and to ensure that they only work with data they are familiar with. We will explain this solution in simple terms and show how it enhances the performance of RCRL in various tasks.

What is Reinforcement Learning?

Reinforcement learning (RL) is a way for machines to learn how to make decisions by trying out different actions and seeing which ones lead to better outcomes. It's similar to how we learn from our experiences. The goal of RL is to find a good strategy, or policy, that maximizes the total rewards the agent receives over time.

In reinforcement learning, there are two main categories based on how data is used. On-policy RL methods use only the data generated by the agent's current actions, while off-policy RL methods can use data from past actions made by other agents or even from previous versions of itself. Off-policy methods are often more efficient because they can learn from a broader range of experiences.

What is Reward-Conditioned RL?

Reward-conditioned reinforcement learning (RCRL) is a specific type of off-policy RL that focuses on maximizing rewards conditioned on certain goals. In simpler terms, it treats the problem of learning a good strategy like a prediction task where the agent tries to guess the best actions based on the expected rewards.

RCRL changes the way the RL problem is structured. Instead of just focusing on the state of the environment (the current situation) and the actions available, RCRL incorporates information about the expected future rewards, known as reward-to-go (RTG). This means that agents can train on examples where they know what the expected rewards should be, helping them learn to perform better in various situations.

Despite its advantages, many traditional RCRL methods have not fully addressed some important issues. One significant issue is that these methods sometimes treat different expected rewards as totally separate, which can hinder their ability to learn from a variety of experiences.

Challenges in Vanilla RCRL

Many of the current RCRL methods don't perform well when faced with high RTG inputs. High RTG values are often rare in datasets, and agents sometimes struggle to generalize well from low-reward situations to high-reward situations. This common problem can limit an agent's ability to make accurate predictions when faced with high RTGs.

Additionally, RCRL systems might encounter situations where the RTG values are outside of what they have experienced before, known as Out-of-distribution (OOD) queries. When this happens, the agent might make poor decisions because it has no experience to draw from regarding those high RTG conditions.

Introducing Bayesian Reparameterized RCRL (BR-RCRL)

To overcome the limitations of traditional RCRL methods, we introduce a new approach called BR-RCRL. This method is designed to help agents learn better in situations involving high RTGs and avoid unpredictable behavior when they encounter OOD inputs.

The key idea behind BR-RCRL is to set up the learning process so that high RTGs are seen as competitive instead of independent. By treating RTGs as interconnected, the model can find patterns and relationships between different RTG values, even if they come from different situations or trajectories.

A New Way of Training

In traditional RCRL, the way agents were trained often overlooked the connections between different RTGs. Our new approach changes how training data is used. Instead of just feeding the RTG values directly into the system, BR-RCRL replaces this process with an Energy-based Model, which is more flexible and capable of capturing the complexities between different RTGs.

By using this energy-based framework, we can define a new learning mechanism that incorporates prior knowledge about how RTGs should relate to one another. This allows the model to recognize that different high RTGs are not simply separate tasks but rather connected parts of a broader learning experience.

Handling OOD Queries

To help with the problem of OOD queries, we also introduce a new way of selecting target RTGs during training. Instead of just setting a fixed target, BR-RCRL adapts the RTG it aims for based on what it has learned so far. This ensures that the agent is always trying to reach for a realistic and feasible RTG during both training and testing phases.

Experiments and Results

We conducted several experiments to see how well BR-RCRL performs compared to existing methods. These tests were done using standard benchmarks in reinforcement learning, specifically focusing on tasks that involve both continuous and discrete actions.

Benchmark Environments

The experiments were conducted in two primary environments: Gym-MuJoCo and Atari games. Gym-MuJoCo tasks are known for their complex locomotion challenges, while Atari games provide difficult decision-making scenarios with high-dimensional states and delayed rewards.

Performance Metrics

In our experiments, we carefully measured how well the different methods performed in terms of achieving higher scores in various tasks. We compared the scores obtained by BR-RCRL against several baseline methods including traditional RCRL, imitation learning, and other off-policy methods.

Overall, BR-RCRL outperformed all the tested methods in most of the Gym-MuJoCo tasks and showed significant improvements in the Atari games as well.

Target RTG Strategies

We also explored how different strategies for selecting target RTGs during testing impacted the results. For instance, some methods set a high fixed RTG from the start, while others gradually adjusted their targets based on observations from the environment. Our findings revealed that the dynamically adjusted target RTG used in BR-RCRL consistently led to better generalization and performance across tasks.

Conclusion

BR-RCRL presents a promising new direction for reward-conditioned reinforcement learning by addressing two significant challenges that traditional methods face: generalizing from low to high RTG values and handling out-of-distribution queries effectively. Through a combination of energy-based modeling and a novel approach to RTG selection, we have demonstrated that BR-RCRL can significantly enhance the performance of agents in various tasks.

This new method not only improves the ability of agents to learn from different experiences but also helps them operate more reliably in complex environments. As we continue to refine and test this approach, we are excited about its potential applications and the advancements it could bring to the field of reinforcement learning.

Original Source

Title: Bayesian Reparameterization of Reward-Conditioned Reinforcement Learning with Energy-based Models

Abstract: Recently, reward-conditioned reinforcement learning (RCRL) has gained popularity due to its simplicity, flexibility, and off-policy nature. However, we will show that current RCRL approaches are fundamentally limited and fail to address two critical challenges of RCRL -- improving generalization on high reward-to-go (RTG) inputs, and avoiding out-of-distribution (OOD) RTG queries during testing time. To address these challenges when training vanilla RCRL architectures, we propose Bayesian Reparameterized RCRL (BR-RCRL), a novel set of inductive biases for RCRL inspired by Bayes' theorem. BR-RCRL removes a core obstacle preventing vanilla RCRL from generalizing on high RTG inputs -- a tendency that the model treats different RTG inputs as independent values, which we term ``RTG Independence". BR-RCRL also allows us to design an accompanying adaptive inference method, which maximizes total returns while avoiding OOD queries that yield unpredictable behaviors in vanilla RCRL methods. We show that BR-RCRL achieves state-of-the-art performance on the Gym-Mujoco and Atari offline RL benchmarks, improving upon vanilla RCRL by up to 11%.

Authors: Wenhao Ding, Tong Che, Ding Zhao, Marco Pavone

Last Update: 2023-05-18 00:00:00

Language: English

Source URL: https://arxiv.org/abs/2305.11340

Source PDF: https://arxiv.org/pdf/2305.11340

Licence: https://creativecommons.org/licenses/by/4.0/

Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.

Thank you to arxiv for use of its open access interoperability.

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