Simple Science

Cutting edge science explained simply

# Computer Science# Machine Learning

Addressing Forgetting in Reinforcement Learning

Examining ways to maintain skills in RL during fine-tuning.

― 6 min read


Tackling Forgetting in RLTackling Forgetting in RLreinforcement learning fine-tuning.Strategies to retain skills during
Table of Contents

Fine-tuning is a common practice where models, already trained on one task, are adjusted to work better on another related task. This idea has been successful in many areas, like language processing and image recognition. However, the same success has not been fully seen in reinforcement learning (RL). In RL, models learn by interacting with their environment and getting rewards or punishments based on their actions. Fine-tuning these models can be tough due to the unique way they learn.

One major issue arises when a model trained for one task forgets how to perform well on parts of a related task after fine-tuning. This problem is caused by the way the model interacts with the environment. When the model focuses on new tasks, it may lose its earlier abilities in state parts it hasn't visited during fine-tuning. In simple terms, it’s as if the model forgets what it learned before because it’s too busy learning something new.

This discussion identifies and explains this Forgetting issue, how often it occurs, and how it can lead to poor performance in RL tasks. We also explore various strategies to help models retain their previously learned skills while they are fine-tuned.

The Challenge of Fine-Tuning in Reinforcement Learning

In traditional supervised learning, the data remains constant, which helps models learn effectively. However, in RL, the model's experience changes continually as it interacts with the environment. This interaction leads to a shifting focus on different states. An agent may start with some skills, but if it doesn’t engage with those states again during fine-tuning, it can lose that knowledge.

For instance, pretuning a model on a gaming task can allow it to perform well on some levels (let’s call them "Far") but if fine-tuning happens on different levels ("Close"), the model can forget how to play well on the "Far" levels. This situation can be catastrophic for the model's performance on the task as a whole.

To illustrate this problem, consider a pre-trained agent that can play a game proficiently at higher levels but starts to perform poorly at lower levels when fine-tuning begins. The balance between focusing on new tasks and retaining old skills leads to a significant oversight in performance. This forgetfulness can drastically affect the agent's ability to perform well overall.

Recognizing the Forgetting Problem

We can describe the forgetting problem as two main cases:

  1. Case A: A model starts off strong in one part but gets worse when fine-tuned in another.
  2. Case B: A model is only competent in the new close tasks but loses abilities in the far tasks due to insufficient exposure during fine-tuning.

Both scenarios indicate that forgetting can play a substantial role in how well an agent performs in RL. It’s essential to understand that this isn’t a minor complication; it can severely hinder the model's ability to utilize its previous training effectively.

Knowledge Retention Techniques

Fortunately, there are different methods to help an agent retain knowledge while adapting to new tasks. Some of these include:

  • Elastic Weight Consolidation (EWC): This technique helps prevent significant changes to weights that the model has learned to rely on for previous tasks. By applying a penalty to changes in certain model parameters, it encourages the model to maintain its earlier abilities.

  • Behavioral Cloning (BC): This approach involves training the model on earlier successful actions taken in previous tasks. By replaying these actions, the agent can reinforce its previous knowledge while learning new skills.

  • Kickstarting (KS): This method focuses on minimizing differences in actions between the new tasks and the pre-trained model. It helps ensure that the model does not stray too far from what it already knows.

  • Episodic Memory (EM): This technique keeps a record of past experiences (state-action-reward pairs) during training. By reinforcing these memories, agents can more effectively transfer their knowledge to new situations.

Using these techniques can assist in managing the forgetting problem, allowing agents to maintain a good level of performance while adapting to new tasks.

Experimental Analysis

To test the effectiveness of these methods, we implemented experiments in various environments. For instance, we explored how models performed in complex games like NetHack and Montezuma's Revenge. These tasks require intelligent decision-making and involve various complex scenarios.

During these trials, we focused on how models trained with knowledge retention methods compared to those that were not. The results consistently indicated that models utilizing knowledge retention techniques outperformed those trained only with traditional fine-tuning.

For example, in the NetHack game, where players navigate a randomly generated dungeon, we found that models employing EWC and BC were able to maintain their skills from previous levels while still learning new strategies. Notably, the models with these techniques scored significantly higher than the ones without.

In Montezuma's Revenge, the sparse rewards made learning challenging, but even in this case, models using BC were able to explore the environment better and retained their capabilities longer than those trained without it.

The Importance of Choosing the Right Technique

Choosing the right knowledge retention method is crucial as different tasks can benefit from different approaches. We observed that while BC performed well in some environments, EWC showed better results in others. Knowledge retention methods must be selected based on the specific characteristics of the task at hand.

For example, in complex gaming situations where tasks vary greatly, a combination of BC and EWC could yield the best results. In this way, the agent can build upon its prior knowledge while also refining its performance through new challenges.

Exploring Further Scenarios

Through further exploration, we identified nuances regarding how varying the structure of tasks affected the performance of the models. For instance, when tasks required a sequential approach, where each new skill depended on previously learned ones, models that retained earlier knowledge performed better overall.

We also observed that when tasks were arranged to require the agent to revisit known skills after focusing on new ones, the agents trained with knowledge retention methods were more successful. The evidence showed that as agents encountered tasks they were already familiar with, their performance improved, highlighting the importance of previous experience.

Conclusion

In summary, the ability to maintain prior knowledge while adapting to new tasks is vital in reinforcement learning. The forgetting problem presents a significant challenge, but employing techniques such as EWC, BC, KS, and EM can greatly improve fine-tuning efforts.

Our findings show that agents with implemented knowledge retention methods consistently outperform those trained via traditional fine-tuning. As the field of reinforcement learning continues to grow, understanding and addressing the challenges of forgetting will be critical for improving the performance and adaptability of RL models.

By carefully selecting and combining techniques, practitioners can enhance the transfer of knowledge across different tasks, paving the way for more advanced and capable agents in increasingly complex environments.

Original Source

Title: Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem

Abstract: Fine-tuning is a widespread technique that allows practitioners to transfer pre-trained capabilities, as recently showcased by the successful applications of foundation models. However, fine-tuning reinforcement learning (RL) models remains a challenge. This work conceptualizes one specific cause of poor transfer, accentuated in the RL setting by the interplay between actions and observations: forgetting of pre-trained capabilities. Namely, a model deteriorates on the state subspace of the downstream task not visited in the initial phase of fine-tuning, on which the model behaved well due to pre-training. This way, we lose the anticipated transfer benefits. We identify conditions when this problem occurs, showing that it is common and, in many cases, catastrophic. Through a detailed empirical analysis of the challenging NetHack and Montezuma's Revenge environments, we show that standard knowledge retention techniques mitigate the problem and thus allow us to take full advantage of the pre-trained capabilities. In particular, in NetHack, we achieve a new state-of-the-art for neural models, improving the previous best score from $5$K to over $10$K points in the Human Monk scenario.

Authors: Maciej Wołczyk, Bartłomiej Cupiał, Mateusz Ostaszewski, Michał Bortkiewicz, Michał Zając, Razvan Pascanu, Łukasz Kuciński, Piotr Miłoś

Last Update: 2024-07-17 00:00:00

Language: English

Source URL: https://arxiv.org/abs/2402.02868

Source PDF: https://arxiv.org/pdf/2402.02868

Licence: https://creativecommons.org/licenses/by/4.0/

Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.

Thank you to arxiv for use of its open access interoperability.

More from authors

Similar Articles