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Robots Learning Social Navigation Skills for Better Interaction

Robots adapt their movement to follow social norms and enhance human interaction.

― 6 min read


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Robots are beginning to appear in our homes and public places like shopping malls and airports. One of the biggest challenges for these robots is how to move around people in a way that feels natural and polite. Most of the current robot Navigation systems focus on avoiding obstacles, like chairs or walls, and don't take into account how people are behaving. This is important because Social Norms, such as waiting in line or not interrupting conversations, play a big role in how we interact with one another.

In this article, we will discuss a new way for robots to recognize common social situations and adjust their navigation plans to behave in a socially acceptable manner. We will focus on two social situations: standing in a line and respecting the space of people talking to each other. By teaching robots to recognize these situations and adapt their behavior, we hope to make them better at interacting with people.

Social Navigation Challenges

When robots navigate around people, they often treat them as moving obstacles. This means that if a person is standing still, the robot may view them as just another object to avoid, leading to awkward situations. For example, if a robot approaches a line of people waiting for a bus, it might cut in front of them instead of waiting its turn. This behavior can be seen as rude and can cause discomfort to people nearby.

To solve this problem, our approach encourages robots to think about what people are doing, not just where they are moving. Even in situations where people are not moving, such as waiting in line, the robot should still behave appropriately. This requires a new way of planning paths that takes into account social behaviors and norms.

Learning Social Norms

To help robots learn these social norms, we suggest using a method that modifies the cost function of traditional navigation planners. This means that instead of just calculating the shortest and easiest path to a goal, the robot will also consider the social context of its environment. By training a Neural Network to recognize and respond to social scenarios, the robot can learn what areas to avoid based on people's positions and activities.

The learning process uses various examples of social situations, allowing the robot to develop an understanding of how to behave when interacting with people. For example, if the robot sees a line of people waiting, it should learn to stay behind the last person instead of trying to go to the front. This is done through a training process using images that represent different social situations so the robot can learn what behaviors are acceptable.

Path Planning with Social Considerations

A path planner is a system that helps robots find the best route to their goal. In our proposed approach, we integrate a social cost map into the traditional planner's existing functions. The social cost map assigns higher costs to certain areas where social norms dictate that the robot should not go. For example, if a robot were to approach a queue of people, the planner would receive input about the location of those people and adjust the path accordingly, ensuring the robot stays at the back of the line.

This allows the robot to make better decisions as it moves through a crowded space. The traditional navigation systems already work well in avoiding physical obstacles. By introducing social costs, we aim to maintain these advantages while making the robot’s behavior more acceptable to people.

Developing the Social Cost Map

To create a social cost map, we train a deep neural network with examples from various social situations. The input consists of grid maps that indicate where people and obstacles are located, while the output is a social cost map. This output effectively tells the robot areas to avoid based on social norms.

For the training process, we generate many examples of different social scenarios. This involves determining how many people are in a line, how far apart they are, and where they are positioned. For groups of people talking, we similarly note their numbers and positions. Each example helps the robot learn to associate specific patterns with appropriate behaviors.

As the robot encounters new situations, it can use the neural network to produce a social cost map that informs its navigation decisions in real-time. This means that even as the robot moves, it can be continually updating its understanding of the environment.

Testing and Validation

We have tested our approach in both computer simulations and with real robots in public settings. The simulations allow us to see how well the robot can navigate through queues and groups of people. During these tests, we evaluate how accurately the robot follows the social norms we aim to reflect.

When the robot is given a goal in front of a queue, it should recognize the queue and plan a path that stays behind the last person. Without the social cost map, the robot might cut in and disrupt the line. However, with the social cost map, the robot is programmed to respect the queue properly.

In real-life scenarios using a robot equipped with cameras and sensors, we observed similar results. The robot correctly recognized lines of people and maintained an appropriate distance. It waited its turn and followed the line to the goal without causing disruption. This demonstrates the model's ability to generalize from the training data and apply it in real-world situations.

Limitations and Future Work

While our method has shown promising results, there are still limitations. For instance, the robot's ability to recognize various social situations can be affected by how well it can see the people around it. If the robot’s sensors are obstructed, it may struggle to identify the social dynamics at play.

Moreover, if the environment becomes too crowded, it may lead to confusion in distinguishing between groups of people and queues. Further refinements of the network and additional training with diverse datasets could help address these issues.

Future work will involve expanding the robot's capabilities to recognize more complex social interactions. This could include detecting whether people are engaged in a conversation or if they are simply standing together. By enhancing the robot's understanding of social dynamics, we can improve its interactions in a wide range of environments.

Conclusion

Robotic navigation needs to evolve from simply avoiding obstacles to recognizing and adhering to social norms. By teaching robots to consider human behavior while navigating, they can interact more naturally with people. Our approach, which integrates social cost maps, aims to improve how robots respond to various social situations.

Through rigorous testing and validations, we have shown that this new method works effectively in both simulated and real-world scenarios. This research highlights the importance of adapting robots to fit seamlessly into human environments, paving the way for more thoughtful and engaging robotic interactions in our daily lives. As we continue to address the challenges of social navigation, we can expect robots to better understand and respect the social fabric of their surroundings.

Original Source

Title: Learning Social Cost Functions for Human-Aware Path Planning

Abstract: Achieving social acceptance is one of the main goals of Social Robotic Navigation. Despite this topic has received increasing interest in recent years, most of the research has focused on driving the robotic agent along obstacle-free trajectories, planning around estimates of future human motion to respect personal distances and optimize navigation. However, social interactions in everyday life are also dictated by norms that do not strictly depend on movement, such as when standing at the end of a queue rather than cutting it. In this paper, we propose a novel method to recognize common social scenarios and modify a traditional planner's cost function to adapt to them. This solution enables the robot to carry out different social navigation behaviors that would not arise otherwise, maintaining the robustness of traditional navigation. Our approach allows the robot to learn different social norms with a single learned model, rather than having different modules for each task. As a proof of concept, we consider the tasks of queuing and respect interaction spaces of groups of people talking to one another, but the method can be extended to other human activities that do not involve motion.

Authors: Andrea Eirale, Matteo Leonetti, Marcello Chiaberge

Last Update: 2024-10-18 00:00:00

Language: English

Source URL: https://arxiv.org/abs/2407.10547

Source PDF: https://arxiv.org/pdf/2407.10547

Licence: https://creativecommons.org/licenses/by/4.0/

Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.

Thank you to arxiv for use of its open access interoperability.

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