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Advancements in Soft Robotics with SWIFT

Soft robots learn pen spinning skills with a new system called SWIFT.

Yunchao Yao, Uksang Yoo, Jean Oh, Christopher G. Atkeson, Jeffrey Ichnowski

― 5 min read


Soft Robots Learn to Spin Soft Robots Learn to Spin Pens master pen spinning skills. SWIFT system enables soft robots to
Table of Contents

Soft Robots are interesting little machines. They are different from regular robots because they can squish and stretch. This makes them safe to use around people. But when it comes to doing fast and tricky tasks, like Spinning a pen, they often have a tough time. This article talks about a new system called SWIFT that helps soft robots learn to spin a pen quickly.

The Challenge of Pen Spinning

Spinning a pen is not as easy as it looks. Many humans struggle with it, and it requires a lot of practice. The way people spin a pen involves rapid movements and precise control. For soft robots, which can bend and flex, achieving that kind of speed and control is even more difficult.

The usual methods for making soft robots work better often rely on detailed information about the objects they are working with, like the pen's weight and shape. But what if we don’t know this information? That’s where this new system comes into play. It uses real-world practice to figure things out, much like a human would.

How SWIFT Works

SWIFT stands for Soft-hand With In-hand Fast re-orienTation. Quite a mouthful, right? The idea is simple: the robot learns how to grasp and spin a pen through trial and error. Instead of needing to know the pen’s characteristics beforehand, SWIFT learns from actual spins.

First, the robot carefully grasps the pen. Then, it uses a special action sequence to quickly rotate the pen around one finger while trying not to drop it. The robot gets better with each attempt.

Getting to Know the Robot Hand

SWIFT is powered by a soft robotic hand designed to move in many directions. It’s built with three fingers. Each finger can bend in different ways, thanks to tiny motors that pull on strings, much like how tendons work in a human hand. This design helps the robot to handle objects gently while still being able to perform dynamic movements.

How the System Learns

Learning to spin a pen involves several steps. First, the robot must know where to hold the pen. Next, it needs to spin the pen at the right angle and catch it again. Instead of figuring this all out at once, the system breaks it down into easy parts.

  1. Grasping the Pen: The robot’s hand first finds a good spot to grip the pen.

  2. Spinning Action: Once it has the pen, the robot spins it using the learned actions.

  3. Catching the Pen: Finally, the robot tries to catch the pen with one of its fingers after spinning.

By working through these steps repeatedly, the robot improves over time.

Watching the Robot in Action

Every time SWIFT attempts to spin the pen, it gets feedback from a camera. This camera helps to track the pen's movement and how well the robot did. The robot can see if the pen is falling or if it’s spinning as planned. This information is crucial because it helps the robot adjust its actions.

Fine-Tuning the Performance

SWIFT uses clever tricks to get better. After each spin, it evaluates how well it did and tweaks its actions based on what it learned. It doesn’t just change one thing at a time; it looks at everything to find the best settings. This method is a bit like trial and error, which is something we all do when learning new skills, like riding a bike.

Testing the Skills

To see how well SWIFT can spin PENS, the system was tested with three different pens, which all look similar but are different in weight and balance. In one of the tests, the robot managed a perfect 100% success rate after learning how to spin each pen. This showed that it had developed a reliable method for handling various kinds of pens.

More Than Just Pen Spinning

What’s exciting is that the skills learned by SWIFT aren’t limited to just pens. The robot also showed it could spin other objects, like a brush and a screwdriver. This means that the system is flexible and can adapt to different shapes and weights without needing extensive retraining. It’s like a jack-of-all-trades for soft robots!

A Look at the Robot Hand Design

The design of the soft hand is key to its success. The fingers are made to bend and grasp easily, which helps the robot interact safely with the world. This design allows the fingers to adjust their movements based on the object they are handling.

The hand can mimic human dexterity, which is vital for tasks that require delicate touches. The ability to adapt to the object being manipulated gives SWIFT an edge over other robots that may use rigid Hands.

Lessons Learned and Future Plans

SWIFT has shown that soft robots can perform complex tasks through practice and feedback. The system can learn from its experiences and adjust accordingly. This opens the door for future developments to focus on more intricate tasks beyond simple pen spinning.

In the future, there might be even more learning involved, such as using more types of feedback to improve performance. Elements like touch sensitivity could be included, allowing the robot to feel how much pressure it is applying when grasping objects.

Conclusion

In conclusion, SWIFT is a promising step forward in soft robotics. By learning through practice and real-world interaction, the system can handle dynamic tasks that were previously challenging for soft robots. With its ability to adapt and learn from different objects, it represents a significant advancement in making robots that can work easily alongside humans.

So next time you struggle to spin a pen, remember that there’s a robot out there learning the same skill, one spin at a time! Let’s hope it doesn’t get too cocky once it masters that skill.

Original Source

Title: Soft Robotic Dynamic In-Hand Pen Spinning

Abstract: Dynamic in-hand manipulation remains a challenging task for soft robotic systems that have demonstrated advantages in safe compliant interactions but struggle with high-speed dynamic tasks. In this work, we present SWIFT, a system for learning dynamic tasks using a soft and compliant robotic hand. Unlike previous works that rely on simulation, quasi-static actions and precise object models, the proposed system learns to spin a pen through trial-and-error using only real-world data without requiring explicit prior knowledge of the pen's physical attributes. With self-labeled trials sampled from the real world, the system discovers the set of pen grasping and spinning primitive parameters that enables a soft hand to spin a pen robustly and reliably. After 130 sampled actions per object, SWIFT achieves 100% success rate across three pens with different weights and weight distributions, demonstrating the system's generalizability and robustness to changes in object properties. The results highlight the potential for soft robotic end-effectors to perform dynamic tasks including rapid in-hand manipulation. We also demonstrate that SWIFT generalizes to spinning items with different shapes and weights such as a brush and a screwdriver which we spin with 10/10 and 5/10 success rates respectively. Videos, data, and code are available at https://soft-spin.github.io.

Authors: Yunchao Yao, Uksang Yoo, Jean Oh, Christopher G. Atkeson, Jeffrey Ichnowski

Last Update: 2024-11-19 00:00:00

Language: English

Source URL: https://arxiv.org/abs/2411.12734

Source PDF: https://arxiv.org/pdf/2411.12734

Licence: https://creativecommons.org/licenses/by-nc-sa/4.0/

Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.

Thank you to arxiv for use of its open access interoperability.

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