Create Sounds with Your Voice: Sketch2Sound
Turn humming and tapping into high-quality audio with Sketch2Sound.
Hugo Flores García, Oriol Nieto, Justin Salamon, Bryan Pardo, Prem Seetharaman
― 8 min read
Table of Contents
- What Is Sketch2Sound?
- How Does It Work?
- Why Bother With Control Signals?
- The Magic of Vocal Imitations
- The Role of Text Prompts
- Advantages Over Traditional Methods
- Who Can Benefit from Sketch2Sound?
- Creating Sound Effects
- The Training Process
- Evaluating Performance
- The Process of Making Sounds
- The Use of Median Filters
- Flexibility at Inference Time
- Sound Design: Not Just for Professionals
- Conclusion
- Original Source
- Reference Links
Imagine being able to create sounds just by humming, whistling, or tapping your fingers. Sounds fun, right? Well, that's what Sketch2Sound aims to do! This new Audio model takes Control Signals from your voice or other sounds and turns them into high-quality audio. This tool can be extremely useful for sound designers, Foley artists, and anyone who loves to dabble with sound.
What Is Sketch2Sound?
Sketch2Sound is a unique model that generates audio based on three main control signals: loudness, brightness, and pitch. You can also use text prompts to tell it what kind of sound you want. For example, if you say "explosion," it can create a booming sound that makes you jump out of your seat!
This model is designed to work with existing audio technology while being more efficient. It needs a manageable amount of fine-tuning, which means it won’t consume all your time or computer's power.
How Does It Work?
In simple terms, Sketch2Sound learns how to create sounds from examples where someone makes a noise, like a vocal imitation. This could be someone imitating a bird, a car, or even a cat. The model then takes these sounds and learns how to recreate them, allowing sound artists to customize their sound designs.
One of the coolest parts of this model is its use of median filters. This means it can smooth out the control signals, allowing for more natural-sounding results. Think of it as giving your sound a nice polish!
Why Bother With Control Signals?
Control signals are the parameters you set for the model to guide it in generating the right sounds. They tell Sketch2Sound how loud or soft to make the sound, how bright or dark it should be, and what pitch or tone to use.
For instance, if you're trying to create a sound for a sunny day, you might want a bright and cheerful sound. On the flip side, if you want something that evokes a rainy day, you might go for darker tones. By having control over these properties, you can produce sounds that are more aligned with what you envision.
Vocal Imitations
The Magic ofHumans are natural mimics. We can easily imitate sounds made by other people, animals, and machines. Sketch2Sound capitalizes on this ability by allowing users to record vocal imitations. If you can imitate a car engine or a bird chirping, the model can take that and generate a high-quality sound that captures those characteristics.
The idea is that the better you can imitate, the better the sounds Sketch2Sound will produce. So, bring your best imitations and let the software do the rest!
The Role of Text Prompts
What if you can't sing or rejoice in being the world's best mimic but still want that delightful sound? No problem! Using text prompts, you can guide the model to generate almost any sound you desire. Just input the text, and Sketch2Sound will "get it" and create the audio.
That means you could type "rain" and get a gentle pitter-patter sound that makes you feel cozy inside. Or you could type "dragon roar" and get a sound so fierce it might just wake your neighbors!
Advantages Over Traditional Methods
Traditional methods of sound design often require a lot of manual tweaking and fine-tuning. You might have to spend hours trying to get the sound just right while fighting with software and a mountain of audio samples.
Sketch2Sound, on the other hand, simplifies the process. It combines the flexibility of vocal imitations and text without requiring loads of effort to align sounds. You get to enjoy creating sounds without losing your sanity.
Who Can Benefit from Sketch2Sound?
Sound designers and artists are the main folks who can use Sketch2Sound. Whether you're working on a film, video game, or just want to have fun, this tool gives you the chance to let loose and create unique sounds.
But what about the casual user? If you’ve ever caught yourself humming or making noises when you're bored, this tool could make your life a little more interesting. Who knows? You might end up creating future soundtracks to your life!
Sound Effects
CreatingOne of the prime uses of Sketch2Sound is for creating sound effects, particularly in film and gaming. Imagine wanting to create a scene where a character is walking through a forest. With Sketch2Sound, you can create the ambiance of rustling leaves, chirping birds, and distant animal sounds, all while keeping control over how bright or loud those sounds are.
And let’s face it, what’s a movie without its sound? It could be the next best thing since sliced bread—or at least, the next best thing for animating your story.
Training Process
TheSketch2Sound is not all magic; it still needs to learn how to create sounds. It goes through a training process where it fine-tunes itself based on audio examples and the corresponding control signals. This fine-tuning is done in a way that doesn’t take forever, making it user-friendly.
With around 40,000 steps of training, it becomes capable of generating quality audio. For those who want to get technical, that’s a relatively small number in the world of machine learning!
Evaluating Performance
How do we know if Sketch2Sound is any good? The folks behind this model use specific tests to evaluate its performance. They check three main aspects:
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Audio Quality: This measures how good the generated sound is compared to real sounds. Think of it as comparing a store-bought cupcake to Grandma’s homemade version.
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Text Adherence: This checks how well the generated sound matches the provided text. If you asked for a thunderstorm, it better not sound like a gentle breeze!
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Control Signal Adherence: This ensures that the sounds produced align with the control signals fed into the model. It's like making sure your car goes where you steer it.
The Process of Making Sounds
When you want to generate sounds, you’ll start by giving Sketch2Sound some input. This can be a vocal imitation or text prompt, plus setting the control signals. After this, the model processes the information and generates the audio.
You can then listen to the sounds and adjust as needed. If the sound isn’t quite what you had in mind, you can tweak the control signals or the vocal imitation for better results.
The Use of Median Filters
Median filters play a crucial role in the performance of Sketch2Sound. By applying these filters, the tool smooths out control signals and helps create more natural-sounding audio. It’s like giving the sounds a little makeover to improve their quality.
The use of these filters means that whether you’re super precise with your vocal imitations or not, the model can still produce a sound that’s enjoyable to hear.
Flexibility at Inference Time
One of the interesting features of Sketch2Sound is that it allows users to adjust the detail level of the sounds generated. During the inference stage, you can choose how detailed or “sketchy” the sound should be.
This means that if you nailed your imitation, you can go with a finer control for that extra detail. If you felt your imitation could use a bit of work, you can adjust the settings to give yourself a bit of leeway.
This flexibility means that whether you’re a pro or just having fun, you can create sounds that suit your style.
Sound Design: Not Just for Professionals
While Sketch2Sound is geared towards professionals, it can also be an exciting tool for fans of sound design. If you’ve ever felt the urge to create your sound effects for personal projects or hobbies, this could be the perfect gateway.
You can experiment with different types and styles of sounds, explore the connections between your voice and the audio generated, and even share your creations with friends and family.
Conclusion
Sketch2Sound is a fun, inventive tool that brings sound creation to a wider audience. With its clever use of control signals and ability to generate audio from vocal imitations and text prompts, it opens up avenues for creativity that didn't exist before.
So whether you're a filmmaker, game developer, or just a curious person looking to play around with sounds, Sketch2Sound is ready to help you make some noise!
Original Source
Title: Sketch2Sound: Controllable Audio Generation via Time-Varying Signals and Sonic Imitations
Abstract: We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize arbitrary sounds from sonic imitations (i.e.,~a vocal imitation or a reference sound-shape). Sketch2Sound can be implemented on top of any text-to-audio latent diffusion transformer (DiT), and requires only 40k steps of fine-tuning and a single linear layer per control, making it more lightweight than existing methods like ControlNet. To synthesize from sketchlike sonic imitations, we propose applying random median filters to the control signals during training, allowing Sketch2Sound to be prompted using controls with flexible levels of temporal specificity. We show that Sketch2Sound can synthesize sounds that follow the gist of input controls from a vocal imitation while retaining the adherence to an input text prompt and audio quality compared to a text-only baseline. Sketch2Sound allows sound artists to create sounds with the semantic flexibility of text prompts and the expressivity and precision of a sonic gesture or vocal imitation. Sound examples are available at https://hugofloresgarcia.art/sketch2sound/.
Authors: Hugo Flores García, Oriol Nieto, Justin Salamon, Bryan Pardo, Prem Seetharaman
Last Update: 2024-12-11 00:00:00
Language: English
Source URL: https://arxiv.org/abs/2412.08550
Source PDF: https://arxiv.org/pdf/2412.08550
Licence: https://creativecommons.org/licenses/by/4.0/
Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.
Thank you to arxiv for use of its open access interoperability.