A method using Quasi-Monte Carlo for efficient volume and surface area calculations.
― 5 min read
Cutting edge science explained simply
A method using Quasi-Monte Carlo for efficient volume and surface area calculations.
― 5 min read
This article discusses the use of GPU filtering to improve convex hull computation speed.
― 6 min read
A technique for creating detailed 3D shapes efficiently using advanced models.
― 6 min read
A model that creates realistic 3D scenes from 2D layouts.
― 5 min read
A new model improves realism in 3D face representations using accessible data.
― 5 min read
EgoNeRF revolutionizes 3D modeling from video recordings using a spherical grid structure.
― 6 min read
A new method improves speed and quality of 3D image generation from 2D inputs.
― 6 min read
New methods improve the creation of 3D shapes using written descriptions.
― 5 min read
TriPlaneNet improves image inversion using advanced techniques for realistic 3D face generation.
― 5 min read
A new method and database improve computer graphics image quality assessment.
― 6 min read
A new method improves rendering quality for shiny 3D objects.
― 6 min read
A novel approach using diffusion models to create diverse indoor environments.
― 5 min read
New methods enhance the rendering of moving 3D scenes.
― 5 min read
A novel model enhances image quality for large urban environments.
― 5 min read
CompoNeRF combines text and 3D models for creating detailed scenes.
― 5 min read
DBARF improves camera pose estimation for realistic scene rendering using NeRF.
― 4 min read
Research on improving methods for approximating spherical shapes in geometric design.
― 4 min read
Exploring how Nvidia RTX enhances radiosity for realistic lighting in graphics.
― 4 min read
Discover the blend of fractals and advanced numbers for stunning visuals.
― 5 min read
Researchers improve 3D images using new techniques for consistency and realism.
― 6 min read
A new method improves the smoothness of animations between keyframes.
― 6 min read
A new method improves light rendering by combining ray and wave properties.
― 5 min read
VMesh combines mesh and volume methods for efficient, detailed image rendering.
― 6 min read
A method to speed up 3D image generation using Voronoi diagrams.
― 5 min read
Head3D creates realistic 3D heads from limited images, enhancing various applications.
― 5 min read
RobustSwap reduces attribute leakage in face swapping for better realism.
― 6 min read
TriVol offers a solution for high-quality image rendering from sparse point clouds.
― 5 min read
A method for generating detailed images from point clouds efficiently.
― 6 min read
Learn how isogeometric analysis improves design and analysis in engineering and physics.
― 4 min read
deltaMic improves 3D imaging in fluorescence microscopy with efficient parameter adjustments.
― 10 min read
MoDiff improves human movement generation and reconstruction using autoregressive diffusion techniques.
― 7 min read
A new method boosts convolution efficiency in neural fields for visual data processing.
― 4 min read
Learn how to create realistic explosion simulations using physics and computer graphics.
― 7 min read
New methods improve node subsampling while preserving data quality in various applications.
― 7 min read
A new method creates realistic human movement in 3D environments.
― 5 min read
A method to effectively compute averages of probability measures.
― 7 min read
Techniques to enhance BRDF sampling and reduce variance in computer graphics.
― 6 min read
A new algorithm streamlines the process of creating convex hulls in various applications.
― 4 min read
Exploring the latest techniques in diffusion models and their efficiency through distillation.
― 5 min read
HyperINR speeds up implicit neural representations for clearer scientific visualizations.
― 5 min read