A new method streamlines material generation for 3D objects using text prompts.
― 7 min read
Cutting edge science explained simply
A new method streamlines material generation for 3D objects using text prompts.
― 7 min read
A new method for faster, high-quality 3D scene editing using text descriptions.
― 7 min read
Learn how GPU-friendly methods enhance stroke rendering in vector graphics.
― 7 min read
New components improve memory efficiency and processing speed in 3D generation.
― 6 min read
This article explores medial parametrization, a technique for describing complex flat shapes.
― 7 min read
Explore foams in mathematics and their role in shapes and relationships.
― 5 min read
Rip-NeRF improves 3D image quality and efficiency using innovative rendering methods.
― 5 min read
A novel method for editing 3D shapes that change over time.
― 6 min read
Explore the significance of noncompact surfaces in geometry and topology.
― 6 min read
This article discusses wavefront path guiding to improve path tracing efficiency.
― 7 min read
A guide on metrics for assessing human motion generation models.
― 5 min read
A new method reconstructs 3D shapes from images without known angles.
― 5 min read
Learn how post-shading filtering improves texture quality in rendering.
― 6 min read
New methods enhance realistic clothing behavior in animations.
― 7 min read
New methods improve fluid behavior simulation for various applications.
― 5 min read
A novel method for creating detailed 3D images from single images using multiview diffusion.
― 4 min read
This article explores how shape intersections function in Riemannian manifolds.
― 6 min read
A look at the significance of affine equivalence in curves.
― 8 min read
SDF-Sim efficiently simulates rigid bodies in complex scenes using signed-distance functions.
― 5 min read
DoGaussian enhances 3D modeling efficiency for large scenes through targeted training.
― 4 min read
This paper presents new sampling methods for better generative model performance.
― 6 min read
New methods improve realism in computer graphics light rendering.
― 7 min read
A new method improves the editing of dynamic 3D scenes using Gaussian shapes.
― 7 min read
New methods improve texture compression for graphics efficiency and quality.
― 6 min read
A new method enhances the quality of 3D shapes from 2D images.
― 6 min read
New method enhances efficiency in 3D printing of lattice structures.
― 6 min read
Discover the significance of Blaschke's theorem in convex shapes and their interactions.
― 5 min read
A new framework improves 4D content generation efficiency and quality.
― 6 min read
A new approach enhances the consistency of normals in point clouds.
― 7 min read
A method to improve handling of multisets and point clouds in data processing.
― 5 min read
A new method enhances the quality of 3D models from images.
― 6 min read
Learn how evolutive models improve rendering in computer graphics.
― 6 min read
Introducing a new method that improves surface reconstruction using anisotropic properties.
― 6 min read
Exploring the relationship between different triangulations in geometry and topology.
― 4 min read
New methods improve how we edit and manipulate dynamic 3D scenes.
― 6 min read
FreeSplat improves 3D rendering quality and efficiency for indoor scenes.
― 6 min read
A new method improves 3D modeling from 2D images.
― 6 min read
A new method creates stable 3D objects from images, maintaining appearance and structure.
― 8 min read
A novel technique improves 3D modeling accuracy and efficiency.
― 6 min read
A new method for efficiently representing complex 3D images using N-dimensional Gaussians.
― 7 min read