Neuro Symbolic Sudoku Solver: A New Approach
Combining neural networks and logic to tackle Sudoku puzzles effectively.
― 5 min read
Table of Contents
- Background of Neural Networks
- Understanding Sudoku Puzzles
- What Are Neuro Logic Machines?
- How Does the Neuro-Symbolic Sudoku Solver Work?
- Importance of Symbolic Learning
- Training the Model
- Comparing NLMs to Traditional Algorithms
- Results and Analysis
- Conclusion and Future Directions
- Potential Applications
- Original Source
In recent years, artificial intelligence has made significant progress in tasks that humans can do easily. These tasks include recognizing images, understanding language, and playing games. However, there are still limitations when it comes to solving problems that require a more systematic approach. This is where the Neuro Symbolic Sudoku Solver comes into play. It uses a combination of deep learning techniques and symbolic learning methods to tackle Sudoku puzzles effectively.
Background of Neural Networks
Neural networks are a type of artificial intelligence that attempts to mimic how the human brain works. They have shown great promise in various fields, but they often struggle with tasks that are well-defined and can be solved through clear, logical steps. Sudoku puzzles are a classic example of this. While traditional algorithms can solve Sudoku puzzles relatively quickly, neural networks can fall short in these scenarios.
Understanding Sudoku Puzzles
Sudoku is a number placement puzzle that consists of a 9x9 grid divided into nine smaller 3x3 boxes. The objective is to fill the grid with numbers from 1 to 9 so that every row, column, and box contains all the numbers without repetitions. The challenge lies in the fact that there can be empty cells, and the solver needs to determine the correct numbers for those cells while following the rules of Sudoku.
What Are Neuro Logic Machines?
Neuro Logic Machines (NLMs) are designed to combine the strengths of traditional neural networks and symbolic learning. Symbolic learning involves using clear rules to process information, which can be particularly useful for tasks like Sudoku. NLMs can learn from data while also applying logical rules, making them better suited for systematic problems.
How Does the Neuro-Symbolic Sudoku Solver Work?
The Neuro-Symbolic Sudoku Solver employs a two-phase architecture.
Phase 1: Learning
In the first phase, the model learns from existing Sudoku puzzles. The network processes predefined empty cells and increments the number of empty cells as training progresses. This method is known as curriculum learning, where the model starts with simpler tasks and gradually faces more complex ones. By providing rewards for correct placements, the model learns to fill in the empty cells correctly.
Phase 2: Reinforcement Learning
The second phase revolves around reinforcement learning. In this phase, the system gets feedback for its actions. A positive reward is given for completely filling the grid correctly, while a small penalty is imposed for invalid moves. If the model cannot find a valid number for an empty cell, it resets and tries again.
Importance of Symbolic Learning
One of the main advantages of the Neuro-Symbolic Sudoku Solver is its use of symbolic learning. This method allows the solver to apply rules, such as ensuring that each row and column contains distinct numbers. By leveraging these rules, the solver can achieve higher accuracy in filling the Sudoku grid correctly.
Training the Model
The training of the Neuro-Symbolic Sudoku Solver involves preparing it to handle various Sudoku puzzles. The model is assessed under different conditions, such as varying the number of empty cells and the maximum number of attempts allowed to solve the puzzle. As the parameters change, the model's performance is observed to identify patterns in its success rates.
Comparing NLMs to Traditional Algorithms
The Neo-Symbolic Sudoku Solver can be compared to traditional backtracking algorithms. Backtracking is a systematic way of solving problems by trying different possibilities until a solution is found. While backtracking is typically faster in solving Sudoku puzzles, the Neuro-Symbolic method provides a different approach that can handle situations where traditional methods may struggle.
Performance Metrics
During experiments, it was found that the NLM achieves impressive success rates when trained properly. For instance, when the model faced challenges with up to 10 empty cells, it maintained a perfect success rate in many cases. However, its convergence time-how long it takes to find a solution-was longer compared to backtracking algorithms.
Results and Analysis
The results of the study demonstrated that as the number of empty cells in the Sudoku puzzle increased, the success rate of the Neuro-Symbolic Solver could decrease. This suggests that a higher complexity in the puzzle could challenge the model's capabilities. However, when given sufficient time and resources, the NLM often achieved high accuracy.
Time Analysis
When comparing the time taken by both the NLM and traditional algorithms, the NLM was generally slower. Backtracking algorithms completed tasks more efficiently as they are specifically designed for such puzzles. In contrast, the Neuro-Symbolic method sometimes required resets when invalid configurations arose, contributing to longer solving times.
Conclusion and Future Directions
The Neuro-Symbolic Sudoku Solver represents a significant advancement in artificial intelligence methods. While conventional deep learning approaches may struggle with systematic tasks like Sudoku, NLMs have shown the capability to achieve high accuracy. This combination of reinforcement learning and symbolic approaches opens up possibilities for applying this model to more complex problems beyond Sudoku in the future.
Potential Applications
Looking ahead, the methodologies employed in the Neuro-Symbolic Sudoku Solver could be expanded to tackle a variety of other puzzles and mathematical tasks. This could include games like Ken Ken or different search tasks that require both logical reasoning and learning from patterns.
In summary, the Neuro-Symbolic Sudoku Solver provides a promising avenue for merging neural networks with clear logic-based rules. As research continues, there is potential for more breakthroughs in using this combined approach to solve complex challenges that have been difficult for traditional artificial intelligence methods to address.
Title: Neuro-Symbolic Sudoku Solver
Abstract: Deep Neural Networks have achieved great success in some of the complex tasks that humans can do with ease. These include image recognition/classification, natural language processing, game playing etc. However, modern Neural Networks fail or perform poorly when trained on tasks that can be solved easily using backtracking and traditional algorithms. Therefore, we use the architecture of the Neuro Logic Machine (NLM) and extend its functionality to solve a 9X9 game of Sudoku. To expand the application of NLMs, we generate a random grid of cells from a dataset of solved games and assign up to 10 new empty cells. The goal of the game is then to find a target value ranging from 1 to 9 and fill in the remaining empty cells while maintaining a valid configuration. In our study, we showcase an NLM which is capable of obtaining 100% accuracy for solving a Sudoku with empty cells ranging from 3 to 10. The purpose of this study is to demonstrate that NLMs can also be used for solving complex problems and games like Sudoku. We also analyze the behaviour of NLMs with a backtracking algorithm by comparing the convergence time using a graph plot on the same problem. With this study we show that Neural Logic Machines can be trained on the tasks that traditional Deep Learning architectures fail using Reinforcement Learning. We also aim to propose the importance of symbolic learning in explaining the systematicity in the hybrid model of NLMs.
Authors: Ashutosh Hathidara, Lalit Pandey
Last Update: 2023-07-02 00:00:00
Language: English
Source URL: https://arxiv.org/abs/2307.00653
Source PDF: https://arxiv.org/pdf/2307.00653
Licence: https://creativecommons.org/licenses/by/4.0/
Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.
Thank you to arxiv for use of its open access interoperability.