Fast and Affordable Visual Programming Revolution
Discover a new method for creating visual programs quickly and cheaply.
Michal Shlapentokh-Rothman, Yu-Xiong Wang, Derek Hoiem
― 4 min read
Table of Contents
- The Problem with Current Methods
- Our Approach
- Data Augmentation
- Results
- Benefits of Our Method
- Related Work
- Our Method in Detail
- Template and Argument Breakdown
- Matching and Infilling
- Data Augmentation Techniques
- Auto-annotation
- Experimental Setup
- Results Overview
- Challenges and Limitations
- Future Work
- Conclusion
- Original Source
- Reference Links
Visual Programming has been around for a while but often relies on large language models (LLMs) to generate code for visual tasks like answering questions about images. However, using these models can be slow and expensive. This article discusses a new method that can create visual programs without needing these models at the inference time, making the process quicker and cheaper.
The Problem with Current Methods
Prompting LLMs to generate code has several drawbacks. It can be costly, slow, and it’s not always reliable. Additionally, improving these methods often requires a lot of annotated data, which can be hard to gather. Our goal is to develop a system that can generate visual programs efficiently, without heavy reliance on LLMs or a vast amount of program and answer annotations.
Our Approach
We propose breaking down visual programs into two main components: Templates and Arguments. Templates are the high-level skills or procedures, while arguments are the specific details the program needs to function. For example, if the program is to count objects of a certain color, the template would be the counting action, while the color and type of object would be the arguments.
Data Augmentation
To create examples and improve our models, we use a method called synthetic data augmentation. By taking existing templates and replacing their arguments with similar ones, we can generate new training data. This allows us to train smaller models effectively.
Results
We tested our approach on common visual question answering datasets. Our results show that using only a small set of question/answer pairs and program annotations, smaller models performed comparably to larger state-of-the-art models while being much quicker and cheaper.
Benefits of Our Method
- Cost-Effective: Our approach requires less annotated data, cutting down on costs.
- Faster: Generating programs with our method is much quicker than traditional prompt-based methods.
- Easier to Improve: With fewer dependencies on prompts, enhancing the system is simpler and requires less data.
Related Work
Many have tried to make visual programming better without changing the basic models. These efforts include correcting programs, refactoring them for better performance, and selecting the right examples to use when generating programs. However, these methods still face the same issues of slowness and high costs.
Our Method in Detail
Template and Argument Breakdown
We define templates as structured sequences of operations, which remain the same regardless of the specific question being asked. For instance, both “Count the red apples” and “Count the green apples” would use the same template for counting, differing only in the arguments of color.
Matching and Infilling
Our program generation process involves two main steps:
- Template Matching: Given a question, we find the best matching template.
- Infilling: We fill in the arguments based on the matched template to create a complete program.
Data Augmentation Techniques
We create synthetic data by swapping out arguments in existing questions and programs. This helps to expand our training set without requiring a lot of additional work.
Auto-annotation
We also developed an auto-annotation method that uses both our template-based approach and LLMs to improve our dataset. This reduces the cost and time involved in creating training data.
Experimental Setup
Our experiments compared our approach with traditional prompt-based methods. We focused on performance, cost, and efficiency, evaluating how well our template-based method did against established models.
Results Overview
The results of our tests showed:
- Templates and arguments significantly improved performance.
- The template-based method was faster and cheaper.
- Less reliance on LLMs was beneficial for scalability.
Challenges and Limitations
While our method shows promise, it still shares some challenges with existing visual programming systems. For example, there may be ambiguities in questions leading to incorrect answers, and the time taken for program execution can still be significant.
Future Work
Looking ahead, we plan to explore:
- The value of program annotations compared to answer annotations.
- How to improve the accuracy of program annotations.
- Further integration of methods for program correction and enhancement.
Conclusion
Our research demonstrates that it is possible to create visual programming systems that are fast, cheap, and effective without relying heavily on LLMs. By focusing on breaking down programs into templates and arguments, we believe we can accelerate the development and accessibility of visual programming tools for a wider audience.
This article highlights the advancements in visual programming, making it more approachable and effective for everyone, even if they aren't scientists or programmers!
Original Source
Title: Can We Generate Visual Programs Without Prompting LLMs?
Abstract: Visual programming prompts LLMs (large language mod-els) to generate executable code for visual tasks like visual question answering (VQA). Prompt-based methods are difficult to improve while also being unreliable and costly in both time and money. Our goal is to develop an efficient visual programming system without 1) using prompt-based LLMs at inference time and 2) a large set of program and answer annotations. We develop a synthetic data augmentation approach and alternative program generation method based on decoupling programs into higher-level skills called templates and the corresponding arguments. Our results show that with data augmentation, prompt-free smaller LLMs ($\approx$ 1B parameters) are competitive with state-of-the art models with the added benefit of much faster inference
Authors: Michal Shlapentokh-Rothman, Yu-Xiong Wang, Derek Hoiem
Last Update: 2024-12-11 00:00:00
Language: English
Source URL: https://arxiv.org/abs/2412.08564
Source PDF: https://arxiv.org/pdf/2412.08564
Licence: https://creativecommons.org/licenses/by/4.0/
Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.
Thank you to arxiv for use of its open access interoperability.