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Speeding Up Data Access with Multi-Striding

Learn how multi-striding optimizes memory access for faster computing.

Miguel O. Blom, Kristian F. D. Rietveld, Rob V. van Nieuwpoort

― 6 min read


Boosting Speed with Boosting Speed with Multi-Striding superior computing performance. Maximize data access efficiency for
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In the world of computing, speed matters a lot. When data moves from one place to another in the computer’s memory, it can either be a smooth ride or a bumpy one. Many programs, especially those that deal with tough calculations, depend on memory to get things done. To make everything faster, clever techniques have been devised to help data travel quicker. One such technique is multi-striding, which is a fancy way of saying, “Let’s fetch more data at once!”

What is Multi-Striding?

Imagine you are at a buffet and you want to grab as much food as possible in one go. Instead of taking one plate of food at a time, you decide to take multiple plates with different dishes. This way, you satisfy your hunger much quicker! Similarly, multi-striding helps computers grab data in chunks rather than one piece at a time, making data access faster.

Why Does This Matter?

Computers today need to do a lot of heavy lifting. They handle everything from video games to complex calculations for scientific research. However, the actual memory access where data is stored can become a bottleneck. If the memory access is slow, even the best computers will feel sluggish. This is where multi-striding comes in to save the day, helping the memory to be used more efficiently.

The Role of Hardware Prefetchers

To understand how multi-striding works, let’s talk about something called a hardware prefetcher. Think of it as a helpful butler in a fancy restaurant. The butler watches what you are eating and predicts what you might want next. Similarly, a hardware prefetcher tries to guess what data will be needed next and fetches it before you even ask. By using multi-striding, we can help the prefetcher be even better at its job, ensuring that data is ready and waiting when the computer needs it.

Memory-Bound Kernels

In the computer world, there are certain tasks known as memory-bound kernels that depend heavily on memory speed. These tasks often involve mathematics or dealing with lots of data. Tasks related to linear algebra or convolutions, such as those used in image processing, fall into this category. Since these tasks are dependent on memory speed, any improvements can lead to significant performance boosts.

How Multi-Striding Works

In a typical scenario, memory access might happen in a straight line, like running from one end of a hallway to the other. Multi-striding changes that by allowing multiple "halls" to be accessed at once. By modifying how data is accessed, such as changing a linear pattern to a multi-strided one, we can make better use of the prefetcher’s abilities.

For example, instead of collecting data in a single file, imagine gathering information from multiple files stored in different folders at the same time. It's less tedious and much faster!

Experimentation and Results

To see if multi-striding truly works, various tests were performed. By comparing traditional memory access methods with multi-striding, researchers discovered that using multiple access patterns at once significantly boosted performance. Tests showed that accessing memory in multi-strided ways led to better utilization of Cache (temporary storage) and improved overall speed.

In one test, kernels that used multi-striding achieved up to 12.55 times faster performance than some of the best existing methods. That’s like going from a leisurely stroll to a speedy sprint!

Real-World Applications

So how does all this mumbo-jumbo apply in the real world? Well, when you think about applications such as video editing, machine learning, or even just browsing the internet, you are often dealing with memory-bound tasks. The faster data can be fetched and processed, the smoother your experience will be. Multi-striding can lead to longer battery life in laptops and faster game loading times on consoles.

Simple Code Transformations

Making use of multi-striding doesn’t require rocket science. In fact, it can be achieved through simple code transformations like loop unrolling. This means taking a loop (a simple repeated action in coding) and expanding it to do more in one go instead of going through it multiple times. This can help in increasing memory throughput, which is just a fancy term for how much data can be processed in a given time.

Advantages of Multi-Striding

  1. Increased Memory Efficiency: Since the memory access is optimized, this technique helps make better use of the available memory bandwidth.

  2. Compatibility with Existing Techniques: Multi-striding can work alongside traditional optimization methods, making it easier to implement.

  3. Open Source Availability: Developers are keen on sharing their work. Multi-strided methods and generated code will be available for anyone to use, potentially accelerating many projects.

  4. Easy Integration in Compilers: This technique can be built into compilers (the programs that translate your code into something the computer understands), helping to automatically speed up a wide range of applications.

Challenges and Considerations

While multi-striding sounds fantastic, it is not without its hurdles. Different architectures (the underlying computer design) can behave differently when a program is run. The cache organization can influence how effective multi-striding is, as certain setups can lead to conflicts. When multiple data accesses fall into the same cache set, it can slow things down rather than speed them up.

Looking Ahead

The future looks bright for multi-striding. As computers continue to evolve and handle more complex tasks, the need for efficient memory access will only grow. Researchers are keen to explore multi-striding in multi-core settings, where many processors are working on different tasks simultaneously. There’s also interest in tackling tasks with irregular access patterns, such as those found in advanced data analyses or machine learning.

Conclusion

In a world where speed is king, multi-striding offers a new way to improve the performance of computer systems. By optimizing memory access patterns, this technique can help computers run faster, providing smoother experiences for users everywhere. Just like taking more plates at a buffet is a smart strategy, multi-striding is a clever technique for pulling together data more efficiently. So next time your computer zips through tasks, you might just have multi-striding to thank!

Original Source

Title: Multi-Strided Access Patterns to Boost Hardware Prefetching

Abstract: Important memory-bound kernels, such as linear algebra, convolutions, and stencils, rely on SIMD instructions as well as optimizations targeting improved vectorized data traversal and data re-use to attain satisfactory performance. On on temporary CPU architectures, the hardware prefetcher is of key importance for efficient utilization of the memory hierarchy. In this paper, we demonstrate that transforming a memory access pattern consisting of a single stride to one that concurrently accesses multiple strides, can boost the utilization of the hardware prefetcher, and in turn improves the performance of memory-bound kernels significantly. Using a set of micro-benchmarks, we establish that accessing memory in a multi-strided manner enables more cache lines to be concurrently brought into the cache, resulting in improved cache hit ratios and higher effective memory bandwidth without the introduction of costly software prefetch instructions. Subsequently, we show that multi-strided variants of a collection of six memory-bound dense compute kernels outperform state-of-the-art counterparts on three different micro-architectures. More specifically, for kernels among which Matrix Vector Multiplication, Convolution Stencil and kernels from PolyBench, we achieve significant speedups of up to 12.55x over Polly, 2.99x over MKL, 1.98x over OpenBLAS, 1.08x over Halide and 1.87x over OpenCV. The code transformation to take advantage of multi-strided memory access is a natural extension of the loop unroll and loop interchange techniques, allowing this method to be incorporated into compiler pipelines in the future.

Authors: Miguel O. Blom, Kristian F. D. Rietveld, Rob V. van Nieuwpoort

Last Update: 2024-12-20 00:00:00

Language: English

Source URL: https://arxiv.org/abs/2412.16001

Source PDF: https://arxiv.org/pdf/2412.16001

Licence: https://creativecommons.org/licenses/by/4.0/

Changes: This summary was created with assistance from AI and may have inaccuracies. For accurate information, please refer to the original source documents linked here.

Thank you to arxiv for use of its open access interoperability.

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